Flight Simulator Roundup
Good evening Jay,
Just fi nished reading your article
on fl ight simulators. Very interesting
and a great article. However, for those
that can’t afford one of the three you
wrote about, here is my solution.
I have been using Clearview Flight
Simulator for over three years. Don’t
know if you ever heard of that
simulator, but it only costs $39. You
do have to provide the transmitter and
my Esky transmitter works perfect.
If you have time, take a look at it at
http://rcfl ightsim.com.
—Rex Williams Jr.
Mather Aerospace Modelers
Sacramento, California
Competition Driven
Dear Gordon Buckland,
I agree completely with your
assertion in the May issue of MA that
competition is indeed driving RC
sailplane design and technology. But
I question, where are we driving to?
Does the average Soaring enthusiast
really want or need a $2,000 carbon
super ship that launches to the
moon and can be dorked like a pile
driver, but that any old SD7037 relic
can thermal right through? Yes, we
have arrived at this point because
of competition, but all our contest
formats are fundamentally fl awed,
emphasizing launching and dorking
instead of thermal soaring.
What we desperately need is a
contest format with a graduated
high-launch penalty where the
pilot who maxes from the lowest
launch wins the round. And a sliding
requirement in the landing task that
forces the pilot to control both the
position and the energy of the plane.
Then competition will drive the
development of as yet unimagined
super thermal machines instead of the
launch rockets of today.
—Mark Hauschild
Edition: Model Aviation - 2013/07
Page Numbers: 9